Dynamic Particles & MoGraph: Using MoGraph to Emit Dynamic Objects Using a Standard Particle Emitter
By using a Standard Particle emitter, you can very quickly setup streams of Dynamic Objects. But since this method has a few limitations, in this video, I will show how to use the Standard Particle Emitter with a MoGraph Cloner to set it up so you have full control without problems. The same method allows Cinema 4D Broadcast Edition users, to create dynamic streams of objects, as it cannot be done the “traditional” way.
Dynamic Particles & MoGraph: Doing Fancy Stuff with your Dynamic Clones
Now that you know how to generate Dynamic Object Streams using Particles and MoGraph, allow me to show you a few tips on how to utilize MoGraph’s tools to have even more control and flexibility with your setup.
In this video, I will show you how to use MoGraph to emit dynamic object streams, with the assistance of Thinking Particles. I suggest you watch all the previous videos of the series, as I clarify why, and how this is done.