Creating Normal Maps from Sub-Poly Displacement

Photo of Tim Clapham

Instructor Tim Clapham

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  • Duration: 14:42
  • Views: 2887
  • Made with Release: 11
  • Works with Release: 10.5 and greater

Creating Normal Maps from Sub-Poly Displacement

In this tutorial we will create a landscape object with a terrain type material. The material will use Sub-Polygon Displacement. Once the material is complete, we will bake the displacement into a Normal map. Finally we will compare the two renders and look at some pro's and con's of each result.

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