Cinema 4D to Element 3D Workflow: Continue UV Setup of more complex objects (propellers)
Continue the UV process on a more complex piece of geometry. You will utilize the UV Polygons tool along with mindfully using the Relax UV tool to create a nicely laid out, stretch free UV map for the propellers.
Cinema 4D to Element 3D Workflow: Add Damage to Camera Body in BodyPaint
In this lesson, you will use Bodypaint’s texturing tools to add some damage detail to the Camera Case. You will add a bump map to add scratches and use one of Bodypaints brush presets to add some paint damage.
In this lesson, you will will use Bodypaint’s texturing tools to facilitate the texturing process. You will utilize external bitmap textures to create the base color map of the Bottom Shell of the drone.