Cinema 4D to Element 3D Workflow: Create Textures in BodyPaint
In this lesson, you will will use Bodypaint’s texturing tools to facilitate the texturing process. You will utilize external bitmap textures to create the base color map of the Bottom Shell of the drone.
Continue the UV process on a more complex piece of geometry. You will utilize the UV Polygons tool along with mindfully using the Relax UV tool to create a nicely laid out, stretch free UV map for the propellers.