Cinema 4D R20 Quicktip: Material Node - Mask BSDF Layers with Opacity

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Instructor Darrin Frankovitz

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Use opacity to mask material nodes bsdf layers.

Use Cinema 4D R20's BSDF input "opacity" to apply masks or alpha channels to build up your reflectance layers into a single material node/texture tag. This is especially useful for texture files lacking embedded transparency.