Chapter 18, Material, 1807_0205, Shader Earth

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Instructor Dr. Sassi

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Chapter 18, Shader Earth

Obviously a simple shader, (really?), the calculation method behind it reminds me of the fractal based noise. So the tutorial goes a little bit into the technique behind this. Finally you will see a suggestion for a cloud field. Keep in mind that clouds works best with sunlight, so they have bright sides and dark areas, how to achieve that?, take a look.

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