Chapter 18, Material, 1806_0600, Material Editor Environment

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Instructor Dr. Sassi

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Chapter 18, Material Editor Environment

Environment-reflection is a function that comes from a time when Raytracing was an option. It creates the illusion of a reflected environment. It is independent of other onjects in the scene and so you can have objects in reflections that are not actually in the scene. This tutorial shows how to to create an environment texture, or a panorama. (Finally you can also just bake the reflection -- not included in the tutorial). All in all it is an ultra fast option in CINEMA 4D to simulate reflection.