Chapter 18, Material, 1806_0300, Material Editor Luminance

Photo of Dr. Sassi

Instructor Dr. Sassi

Share this video
  • Duration: 11:33
  • Views: 1526
  • Made with Release: 9.6
  • Works with Release: 9.6 and greater

Chapter 18, Material Editor Luminance

Luminance turns your object into a simulated light source. This channel enables you to produce this effect without any light in the scene. It also works in conjunction with Radiosity/Global Illumination. This channel is great for creating light sources in office buildings (ceiling lights) or the glow from a television screen. For matte painters, this tutorial offers tips on how to make a night view of streets.

show less