Chapter 18, Material, 1806_0300, Material Editor Luminance

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Instructor Dr. Sassi

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Chapter 18, Material Editor Luminance

Luminance turns your object into a simulated light source. This channel enables you to produce this effect without any light in the scene. It also works in conjunction with Radiosity/Global Illumination. This channel is great for creating light sources in office buildings (ceiling lights) or the glow from a television screen. For matte painters, this tutorial offers tips on how to make a night view of streets.