Canyon Scene Reconstruction: Using Reconstructed Meshes for Shadows and Reflections

Photo of Rick Barrett

Instructor Rick Barrett

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  • Duration: 08:43
  • Views: 449
  • Made with Release: 19
  • Works with Release: 19 and greater

Apply Compositing Tag options to Reconstructed Meshes in order to create Shadow Catchers and Reflection Sources.

In this video, you’ll learn how to re-project the video footage onto a mesh generated using Cinema 4D’s Scene Reconstruction. You’ll also learn how to set up C4D’s Compositing Tag to treat the mesh as a shadow catcher, allowing 3D objects to cast shadows on the landscape without actually rendering the reconstructed mesh. The reconstructed mesh can also be reflected in CG objects, so they appear to be a part of the video environment.

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