Camera Mapping using CINEMA 4D, Part 1, sections 0-5

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Instructor Dr. Sassi

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Camera Mapping using CINEMA 4D, Part1

This first of the series begins with building the scene file. You start with a plane and camera map video footage onto the polygon surface. Then you will use splines to determine your POV (Point of View) and your POI (Point of Interest).

Lastly, you will create a floor object to extend your 3D scene.

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