Biped Rigging for Games, Part 04: Character Object: Adjusting the Legs

Photo of Andy H Runyon

Instructor Andy H Runyon

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In this video we'll adjust the lower body of the character object.

In this video we'll adjust the upper body of the character object to match our character mesh. We'll need to make sure to keep a small bend in the knee to keep the IK working as expected.

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