Biped Rigging for Games, Part 03: Character Object: Adjusting the Upper Body

Photo of Andy H Runyon

Instructor Andy H Runyon

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  • Duration: 06:13
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In this video we'll adjust the upper body of the character object.

In this video we'll adjust the upper body of the character object to match our character mesh. This includes the spine, shoulders/arms, and the neck and head.

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