A Short Discussion About Light, Part 20

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Instructor Dr. Sassi

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  • Duration: 11:51
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Dr. Sassi discusses a few methods for optimizing renders that use Global Illumination.

In this video Dr. Sassi discusses a few methods for optimizing renders that use Global Illumination. This includes baking the illumination to a texture, using a Compositing tag to exclude small objects, and finally, using proxy objects to help control the illumination.

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