A Cinema 4D Primer for Maya Artists: Creating Primitive Polygon Objects

Photo of Edna Kruger

Instructor Edna Kruger

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  • Duration: 06:55
  • Views: 381
  • Made with Release: 18
  • Works with Release: 18 and greater

Create some trees using primitive polygon objects, add materials to them, duplicate them, group them, and then make them editable.

This video shows how to create primitive polygon objects and change their attributes, add materials to them using the Material Manager, duplicate them, group them, and then make them editable.

Tip: To have all new primitive use the same settings, create a primitive, modify its attributes as you like, and choose Edit > Set as Default in the Attribute Manager.
To delete or reset this, open the Content Browser and choose Presets > Defaults, and delete the preset you created.

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