VFX and more, Section 05, Part 04: Toe and Shoulder

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Instructor Dr. Sassi

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Toe and Shoulder, or on the end we produce what we need to feed the final format

In this tutorial, you will learn about preparing your 32bit footage for broadcast. This involves converting the linear profile into something that matches broadcast standards. A large part of this work involves Toe and Shoulder curves, and how these play a role in the movies we watch.