Integration, Section 04, Part 6.1: Light, Secondary Lights, Shadow

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Instructor Dr. Sassi

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  • Duration: 37:33
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Light, Secondary Lights, Shadow: Global Illumination, Light dome, Fake.

In this video you will learn about three different ways of setting up lighting for your scene: (1) a light dome, (2) an HDRI with global illumination, or (3) just fake it with a few light objects. You will learn a technique to normalize an HDRI for using it with MoGraph (even considering that in R12 or R13 higher values than 100% are possible via image-information). How to process your images for better usage with GI, and finally wrap up by looking at dealing with animation when using faked lighting.

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