Integration, Section 04, Part 6.1: Light, Secondary Lights, Shadow

Photo of Dr. Sassi

Instructor Dr. Sassi

Share this video
  • Duration: 37:33
  • Views: 662
  • Made with Release: 12
  • Works with Release: 9 and greater

Light, Secondary Lights, Shadow: Global Illumination, Light dome, Fake.

In this video you will learn about three different ways of setting up lighting for your scene: (1) a light dome, (2) an HDRI with global illumination, or (3) just fake it with a few light objects. You will learn a technique to normalize an HDRI for using it with MoGraph (even considering that in R12 or R13 higher values than 100% are possible via image-information). How to process your images for better usage with GI, and finally wrap up by looking at dealing with animation when using faked lighting.

Less...