Integration, Section 04, Part 3.1: Lens-distortion: Oversized, camera and padding, XPresso solution

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Instructor Dr. Sassi

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Lens-distortion: Oversized, camera and padding, XPresso solution

In this video you will learn why lens-distortion can result in the need for an over-sized render (if not integrated in the render, e.g., using lens distortion from the Physical Camera in R13). In order to do this you will need to create a duplicate camera that has an adjusted FOV, to make this work with an animated camera you will work with some XPresso. Don't worry, the math is all explained for you.

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