Siggraph 2016 Rewind - Robert Paraguassu: Archer in 3D: Cinema 4Dangerzone

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  • Duration: 38:21
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Robert Paraguassu of Floyd County Productions shows how Cinema 4D is used to create car chases and background elements for the FX Network series Archer.

Robert Paraguassu of Floyd County Productions shows how Cinema 4D is used to create car chases and background elements for the FX Network series Archer. You’ll see basic techniques for rigging and animating cars, as well as creating procedural roads and landscapes that can be modified via a single spline. Robert offers an overview of how the production of Archer has changed with each season, and how his department has added more value through the use of Cinema 4D.

01:30Scene Development
05:08Rigging and Animating Cars
08:00Compositing 2D and 3D animation
11:32Building a Procedural Road from a Spline
15:52Sprites
17:36Archer Seasons 1-2
20:41Adding C4D in Archer Season 3
23:28Simple Xpresso User Data Car Rig
26:19Archer Seasons 3-4
30:17Turbulence FD in Archer
34:10Milton
36:27Final Compositing

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