Siggraph 2016 Rewind - Derya Ozturk: New MoGraph Features in R18

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  • Duration: 41:08
  • Views: 3835
  • Made with Release: 18
  • Works with Release: 18 and greater

Derya Öztürk (aka Yader) offers an in-depth look at the new Voronoi Fracture and MoGraph Weighting features within Cinema 4D Release 18.

Derya Öztürk (aka Yader) offers an in-depth look at the new Voronoi Fracture and MoGraph Weighting features within Cinema 4D Release 18. Yader shows off some unique approaches for controlling Voronoi Fractures procedurally with Hair, Proximal Shaders and other C4D tools. He shows how the new MoGraph Weighting can be applied to MoText, used with MoSpline to paint the thickness of a Sweep object, or used with cloned spheres to control the volume of metaballs. Yader also demonstrates a few additional features in R18’s MoGraph feature set, including the option to display the index of each clone, swap between cloner and matrix objects and hide selected clones.

01:01Voronoi Fracture
04:06Painting Fractures with Hair
09:16Slicing Type with Voronoi Fracture
11:57Voronoi Fracture with Deforming Mesh
14:58Voronoi Fracture Sorting
17:37Ground Cracking Effect
23:47MoGraph Weight Tag
29:11Paint Sweep Thickness with MoGraph Weighting
33:33Metaball Volume with MoGraph Weights
36:34Display Clone Index
38:05Swap Cloner/Matrix
39:26Hide Selected Clones

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