Modeling a Mug with Polygons, Part 4

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Modeling a Mug with Polygons, Part 4

Description
In the forth part of this series you will learn how to create a handle for the mug using a Sweep Nurbs object to quickly rough out the base geometry for the handle.
Finally you will convert the resulting geometry and edit with poly tools to finish the handle.
Modeling 101

This in-depth series explores the basic concepts and methods for modeling in CINEMA 4D.
Throughout the course of the series you will see how to create a mug, fork, and spoon using various methods of creation.
The series begins by exploring the space that you will be working in, followed by a walkthrough of object creation using Generators and Deformers.
This is followed up by simulating details with materials, specifically how to take advantage of bump maps.
As the series progresses the videos will start to explore the possibilities opened up by polygon modeling.
This will be done by building off of the geometry created from the extrude and lathe nurbs objects, using a modeling method known as box modeling, and finally building up the objects point by point.

Introduction to Space Intro to Coordinates Finding Symmetry Modeling a Fork, Part 1 Modeling a Fork, Part 2 Modeling a Spoon Introduction to Rotational Symmetry Modeling a Coffee Cup, Part 1 Modeling a Coffee Cup, Part 2 Introduction to Polygons Modeling a Fork with Polygons, Part 1 Modeling a Fork with Polygons, Part 2 Modeling a Fork with Polygons, Part 3 Modeling a Fork with Polygons, Part 4 Modeling a Fork with Polygons, Part 5 Modeling a Fork with Polygons, Part 6 Modeling a Fork with Polygons, Part 7 Modeling a Fork with Polygons, Part 8 Adding Details with a Bump Map - The Fork, Part 1 Adding Details with a Bump Map - The Fork, Part 2 Modeling a Spoon with Polygons, Part 1 Modeling a Spoon with Polygons, Part 2 Modeling a Spoon with Polygons, Part 3 Modeling a Spoon with Polygons, Part 4 Modeling a Spoon with Polygons, Part 5 Modeling a Spoon with Polygons, Part 6 Modeling a Spoon with Polygons, Part 7 Modeling a Spoon with Polygons, Part 8 Adding Details with a Bump Map - The Spoon Modeling a Mug with Polygons, Part 1 Modeling a Mug with Polygons, Part 2 Modeling a Mug with Polygons, Part 3 Modeling a Mug with Polygons, Part 4 Modeling a Mug with Polygons, Part 5 Adding Details with a Bump Map - The Mug, Part 1 Adding Details with a Bump Map - The Mug, Part 2 Adding Details with a Bump Map - The Mug, Part 3