Render Virtual Reality Videos and Images with CV-VRCam 1.5

Photo of Rick Barrett

Instructor Rick Barrett

Share this video
  • Duration: 01:36
  • Views: 19200
  • Made with Release: 17
  • Works with Release: 15 and greater

Render Equirectangular, Omni-Directional Stereo or Cube Maps from C4D Standard and Physical Render for Virtual Reality video

CV-VRCam makes it easy to render virtual reality content directly using Cinema 4D’s Standard or Physical Render engine. Render in Equirectangular or Omni-directional Stereo format to create 360 Videos, which can be uploaded and viewed on YouTube or Facebook. Render a cubic map to recreate a still environment in virtual reality on the Gear VR or Oculus Rift.

CV-VRCam 1.5 now includes cube map output and Pole Merging. Animated camera position and rotation is supported.

CV-VRCam is available now to Cineversity Premium members and anyone with a current MAXON Service Agreement. Get it today via CV-Toolbox, and start rendering your own virtual reality worlds.

For complete CV-VRCam documentation, refer to www.cineversity.com/wiki/CV-VRCam

Less...

Transcript

- CV-VRCam makes it easy to render virtual reality content directly using Cinema 4D's standard or physical render engine. Render in Equirectangular or Omni-Directional Stereo format to create 360 videos, which can be uploaded and viewed on YouTube or Facebook. Render a cubic map to recreate a still environment in virtual reality on the Gear VR or Oculus Rift. You can choose to output mono or stereo imagery, or output the left and right eyes independently for certain compositing pipelines. A typical issue with VR imagery is the distortion caused at the top and bottom of the image by the spherical or cubic projection, and the stereo offset of the camera. CV-VRCam offers Pole Merging, which reduces the stereo offset at the top and bottom of the image to minimize this distortion. It's easy to get started rendering VR images and video. Simply merge the CV-VRCam rig and position it within the scene. The rig makes it easy to view the scene from all angles, and you can animate the position or orientation of the rig null. Although camera animation is supported, keep in mind that quick acceleration and camera rotation of any kind can quickly induce simulation sickness. Use the Create Render Settings command to add several preset render settings in your active document that include our recommended resolution, anti-aliasing, and CV-VRCam settings for various distribution channels. CV-VRCam is available now to Cineversity Premium members and anyone with a current MAXON Service Agreement. Get it today via CV Toolbox and start rendering your own virtual reality worlds.
Resume Auto-Scroll?