Character Animation (CINEMA 4D 11) |
Members Only
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NLA Intermediate Layers: New in R11 Animation Layers
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4 min 29 sec
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by Kai Pedersen
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CINEMA 4D 11
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NLA Intermediate Motion: New in R11 Motion
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6 min 29 sec
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by Kai Pedersen
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CINEMA 4D 11
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Folding Carton Animation, Part 1: Intoduction. Modelling and unfolding of the Carton
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10 min 17 sec
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by Richard Baines
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CINEMA 4D 11
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Folding Carton Animation, Part 2: Creating a rig for the carton
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10 min 53 sec
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by Richard Baines
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CINEMA 4D 11
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Folding Carton Animation, Part 3: Initial animation of the folding carton.
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6 min 15 sec
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by Richard Baines
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CINEMA 4D 11
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Folding Carton Animation, Part 4: Elaborating on the initial animation, in the timeline.
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5 min 48 sec
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by Richard Baines
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CINEMA 4D 11
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Folding Carton Animation, Part 5: Creating and applying materials to the carton.
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6 min 38 sec
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by Richard Baines
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CINEMA 4D 11
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Folding Carton Animation, Part 6: Preparing a duplicate carton for the 2nd part of the animation.
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8 min 17 sec
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by Richard Baines
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CINEMA 4D 11
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Folding Carton Animation, Part 7: Animating the top of the carton.
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13 min 5 sec
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by Richard Baines
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CINEMA 4D 11
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Folding Carton Animation, Part 8: Creating the environment and controlling the initial appearance of the carton
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9 min 17 sec
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by Richard Baines
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CINEMA 4D 11
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Mirror and Rotational Spring Constraints: Mirror and Rotational Spring Constraints
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3 min 55 sec
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by Bret Bays
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CINEMA 4D 11
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R11 Constraint Tag Changes: R11 Constraint Tag Changes
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4 min 19 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 4a: Handling Priorities Problems
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11 min 16 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 4b: Mirroring the Joints and Controllers
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7 min 58 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 4c: Tips and Tricks for Weighting a Character Part 1
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8 min 29 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 4d: Tips and Tricks for Weighting a Character Part 2
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9 min 23 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 5a: Preparing for Animation
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11 min 7 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 5b: Setting Up Visual Selector
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6 min 39 sec
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by Bret Bays
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CINEMA 4D 11
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Creating a Clavicle/Scapula Controller Part 1: Setting up the Clavicle Joints and Controls
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9 min 20 sec
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by Bret Bays
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CINEMA 4D 11
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Creating a No-Flip Knee Rig: Enhancing the Biped Rigging series leg rig to be more stable
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9 min 29 sec
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by Bret Bays
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CINEMA 4D 11
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Eyeball and Eyelid Interaction: Eyeball and Eyelid Interaction
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5 min 48 sec
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by Bret Bays
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CINEMA 4D 11
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IK/FK Arm Part 1A: Setting up the IK/FK Arm using Constraints
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10 min 23 sec
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by Bret Bays
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CINEMA 4D 11
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IK/FK Arm Part 1B: Controlling the Constraints with XPresso
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9 min 22 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 1a: Building the Leg
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4 min 59 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 1b: Setting up the Leg IK
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13 min 34 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 1c: Setting Up the Controllers and User Data
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14 min 49 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 2a: Setting up the Spine with Spline IK
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9 min 38 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 2b: Creating the Head and Neck
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7 min 19 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 3a: Creating the Arm Rig Using IK
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6 min 27 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 3b: Building the Hand
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11 min 12 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 3c: Creating PoserMixer Poses
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6 min 57 sec
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by Bret Bays
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CINEMA 4D 11
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Biped Rigging 3d: Creating User Data to Control the Fingers
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13 min 24 sec
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by Bret Bays
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CINEMA 4D 11
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Motion Capture to IK Retargeting 1: Introduction and Concepts
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6 min 2 sec
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by Jon Ware
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CINEMA 4D 11
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Motion Capture to IK Retargeting 2: Understanding and Creating the Skeleton Control Rig
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7 min 2 sec
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by Jon Ware
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CINEMA 4D 11
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Motion Capture to IK Retargeting 3: Importing the Character Rig
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4 min 8 sec
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by Jon Ware
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CINEMA 4D 11
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Motion Capture to IK Retargeting 4: Creating Skeleton Control Null and Reference
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5 min 52 sec
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by Jon Ware
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CINEMA 4D 11
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Motion Capture to IK Retargeting 5: Setting up the Xpresso for Skeleton Control Nulls
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6 min 34 sec
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by Jon Ware
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CINEMA 4D 11
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Motion Capture to IK Retargeting 6: Setting up the Constraints and Interface
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6 min 49 sec
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by Jon Ware
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CINEMA 4D 11
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