Basic Courseware |
Members Only
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What is Squash and Stretch?: An overview of the principle of animation: Squash and Stretch.
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5 min 50 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Bouncing in Place: An introduction to the
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1 min 47 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Overview of Animation Segments: A summary of how squash and stretch is used in the video.
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1 min 47 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Controlling the Bouncing Ball: An overview of the animation controls of the bouncing ball.
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3 min 23 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Section 1: Preparation: Animate the preparation phase of the ball's jump.
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3 min 23 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Section 2: Flight: Animate the flight phase of the ball's jump.
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6 min 54 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Section 3: Recovery: Animate the recovery phase of the ball's jump.
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2 min 52 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Tweaking the Flight: Finesse the animation of the flight.
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5 min 48 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Adjusting the Squash/Stretch Center: Fine-tune the weight distribution of the squash & stretch.
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5 min 48 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Rendering the Animation: Rendering the Animation 2:37 Render your final product.
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2 min 37 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Dropping the Ball: An extension assignment to demonstrate mastery.
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1 min 30 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What is Anticipation?: An introduction to the principle of animation: Anticipation.
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8 min 59 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Ball & Box (Overview): Learn to animate a ball moving a box with a focus on anticipation.
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1 min 59 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Ball & Box: Keys & Timing: Block the larger motions of the Ball & Box animation.
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6 min 47 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Ball & Box: Adding Anticipation: Add anticipaiton to the Ball & Box animation.
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8 min 13 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Ball & Box: F-Curves: Tweak the Ball & Box animation.
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4 min 51 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Ball & Wall: Overview of the anticipation independent practice assignment.
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1 min 24 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What is Staging?: An introduction to the principle of animation: Staging
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11 min 42 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Shooting the Button Push: Set up a multiple camera shoot for the button push scene.
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13 min 38 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Posing in Silhouette: Stage a character more effectively using silhouette.
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10 min 52 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Fix This Scene: Improve the staging of a jumping flour sack.
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1 min 49 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What is Pose to Pose?: An introduction to the principle of animation: Straight Ahead and Pose To Pose
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9 min 14 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Jumping Sack: Straight Ahead: Animate a jumping flour sack using Straight Ahead animation techniques.
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15 min 26 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Jumping Sack: Pose to Pose: Animate a jumping flour sack using Pose To Pose animation techniques.
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16 min 57 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Two Sequences: Animate two sequences using the most appropriate animation technique.
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1 min 29 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Follow Through and Overlapping Actions: An introduction to the principle of animation: Follow Through & Overlapping Actions.
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11 min 7 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Ball Through Hoop: Animate a ball moving through a hoop.
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4 min 21 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Pitcher's Arm: Animate a pitching motion.
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1 min 42 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Pitcher's Arm (Key Frames): Animate the major keyframes of the pitching motion.
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13 min 37 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Pitcher's Arm (Breakdowns): Add breakdown keyframes to ensure that the motion is arced.
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8 min
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Hanging Ball: Animate the follow through of a ball attached to a box by a series of joints.
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1 min 37 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What is Ease In and Ease Out?: An overview of the principle of animation: Ease In & Ease Out
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7 min 13 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Bouncing Ball: An introduction to the
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1 min 17 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Keyframing Styles: F-Curve & Linear: Learn the basics of two keyframing styles: F-Curve & Linear.
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6 min 9 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: F-Curve Bounce: Animate a bouncing ball with an emphasis on the F-Curve window.
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8 min 59 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Linear Bounce: Animate a bouncing ball with an emphasis on the Timeline.
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7 min 51 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Ball & Ramp: An extension assignment to demonstrate mastery.
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1 min 6 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What are Arcs?: An introduction to the principle of animation: Arcs.
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6 min 30 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Bouncing Ball Introduction: Overview of the Bouncing Ball project.
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1 min 38 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Bouncing Ball: Keyframes: Add the extreme keyframes.
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3 min 54 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Bouncing Ball: Tangents: Use key tangents to create arcs.
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4 min 44 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Bouncing Ball: Timing: Adjust the timing of the bouncing ball keyframes.
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8 min 42 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Bouncing Ball: Spacing: Adjust the spacing between the keyframes.
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3 min 53 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Simple Arm: Overview of the Simple Arm project.
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1 min 25 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Simple Arm: FK Arm: Animate the figure primitive's arm using FK.
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4 min 51 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Simple Arm: IK Arm: Animate the figure primitive's arm using IK.
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7 min 37 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Ball & Pegs: Animate a ball interacting with 4 pegs.
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0 min 57 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What is Secondary Action? (Pt. 1): An introduction to the principle of animation: Secondary Action.
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3 min 21 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Primary Action (Pt. 2): Animate the C4D IK Guy leaning forward to inspect a box.
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6 min 50 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Secondary Action (Pt. 3): Animate the C4D IK Guy pulling down his glasses to get a better look at a box.
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18 min 48 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Head Turn (Pt. 4): Add a secondary action to a character turning his head away from another character.
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1 min 39 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What is Timing and Spacing?: An introduction to the principle of animation: Timing and Spacing.
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10 min 6 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Big Slow Ball: Learn to animate a heavy slow-moving ball.
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15 min 54 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Small Quick Ball: Are you up to the challenge? Create a fast-moving ball.
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0 min 55 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Light Ball, Heavy Box: Learn to animate a light ball hitting a heavy box.
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10 min 20 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Heavy Ball, Light Box: Are you up to the challenge? Create a heavy ball and light box.
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0 min 45 sec
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by Donovan Keith
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CINEMA 4D 10.5
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What is Exaggeration?: An introduction to the principle of animation: Exaggeration.
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8 min 39 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Flour Sack & Ball: Rough in keyframes for the Flour Sack & Ball animation.
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8 min 30 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Flour Sack and Ball (Exaggerate Poses): Exaggerate key poses in the Flour Sack & Ball animation.
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6 min 17 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Flour Sack and Ball (Breakdowns): Improve the movement between keyframes.
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8 min 33 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Exaggerated Emotions (Ecstatic): Push a happy pose into an ecstatic pose.
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6 min 51 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Guided Practice: Exaggerated Emotions: Pose a humanoid character so that happiness is conveyed.
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10 min 12 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Independent Practice: Exaggerated Emotions: Complete the Exaggerated Emotions animation cycle.
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1 min 30 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Principles of Animation: Making the Bouncing Ball Scene: Model, light, & texture the bouncing ball.
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14 min 50 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Flour Sack: Sketching with Metaballs: Use the metaball object to create a flour sack.
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7 min 58 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Flour Sack: Detailing with HyperNURBS: Recreate the metaball flour sack using box modeling.
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12 min 57 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Flour Sack: Texturing the Flour Sack: Apply a burlap material to the flour sack.
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6 min 30 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Flour Sack: Rigging the Spine: Add a spine and control rig to the flour sack.
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7 min 24 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Flour Sack: Rigging the Arms & Legs: Add joints and paint weights on the flour sack.
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10 min 25 sec
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by Donovan Keith
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CINEMA 4D 10.5
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Party Bot - Introduction: An introduction to the party bot project.
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1 min 20 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Bot - Modeling: Model a simple character using primitives.
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12 min 34 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Bot - Hierarchy & Facial Expression: Adjust hierarchy for posing and set facial expression.
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10 min 18 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Bot - Materials: Add a silver material to your robot.
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6 min 42 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Bot - Lighting: Add lights and shadows.
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8 min 48 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Bot - Posing: Creating a dynamic pose.
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5 min 40 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Bot - Conclusion: A review of the Party Bot project.
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2 min 50 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Blower (Modeling): Model a party blower.
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11 min 38 sec
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by Donovan Keith
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CINEMA 4D 10
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Introduction: Create a party for the Party Bot character.
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3 min
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by Donovan Keith
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CINEMA 4D 10
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Couch: Model and texture an orange couch.
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12 min 9 sec
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by Donovan Keith
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CINEMA 4D 10
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Candle (Modeling): Model a candle.
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5 min 33 sec
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by Donovan Keith
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CINEMA 4D 10
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Candle (Texturing): Texture a candle.
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5 min 40 sec
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by Donovan Keith
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CINEMA 4D 10
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Cake: Model and texture a cake.
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7 min 22 sec
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by Donovan Keith
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CINEMA 4D 10
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Cog-Wheel Table Top: Model a cog-wheel table top.
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4 min 35 sec
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by Donovan Keith
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CINEMA 4D 10
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Table Base and Spring: Model a spring and table base.
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5 min 37 sec
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by Donovan Keith
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CINEMA 4D 10
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Party Blower (Texturing): Texture the party blower.
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4 min 39 sec
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by Donovan Keith
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CINEMA 4D 10
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Assembling the Scene: Assemble the different parts into one scene file.
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5 min 37 sec
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by Donovan Keith
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CINEMA 4D 10
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Set Dressing: Aesthetically arrange the elements of the scene.
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4 min 38 sec
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by Donovan Keith
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CINEMA 4D 10
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Placing the Camera: Adjust the position of your camera.
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2 min 52 sec
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by Donovan Keith
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CINEMA 4D 10
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Materials (Finishing Touches): Tweak the materials.
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9 min 1 sec
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by Donovan Keith
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CINEMA 4D 10
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3-Point Lighting (Key Light): Add a key light to the scene.
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5 min 41 sec
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by Donovan Keith
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CINEMA 4D 10
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3-Point Lighting (Fill & Back): Add fill & back lights.
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6 min
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by Donovan Keith
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CINEMA 4D 10
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Lights (Specials): Add specials.
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5 min 54 sec
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by Donovan Keith
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CINEMA 4D 10
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Rendering: Render the final image.
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2 min 51 sec
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by Donovan Keith
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CINEMA 4D 10
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