Latest Tutorials
Tutorial | Instructor | Date Updated | Runtime | Views | Relevance | ||||||||||||||||||||||||||
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CV-Tokens: Extend C4D Tokens with Filenames that include Date, User and Render Info
Cinema 4D Plugin adds Month, Day, Year, Hour, Minute, Second, Author, Username, Computer, Render Engine tokens and more CV-Tokens extends the C4D Token system introduced in Release 17, providing additional tokens that can be used in your render filename. CV-Tokens can be installed via the CV-Toolbox. Once installed, additional tokens appear directly within the Tokens dropdown in the Render Settings Save tab.
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Rick Barrett | Oct 27 2015 | 04:58 | 16359 | |||||||||||||||||||||||||||
CV-Tokens: Download and Install
Adds useful Render Path tokens to Cinema 4D Learn how to download and install CV-Tokens using CV-Toolbox. If you don’t already have CV-Toolbox installed, please watch this video for instructions: CV Toolbox Download & Install To Install CV-Tokens Manually: |
Rick Barrett | Oct 27 2015 | 02:02 | 35853 | |||||||||||||||||||||||||||
Pulley Tool: Introduction
In this tutorial, we will learn how to use the Pulley Tool Preset. In this introduction tutorial, you will learn about all the new features of the Pulley Tool Preset. |
Rod Ross | Oct 22 2015 | 01:31 | 5006 | |||||||||||||||||||||||||||
Pulley Tool: Adding Pulleys and Gears to your Object
In this tutorial, learn how to add pulleys and gears to a lathe using the Pulley Tool Preset. In this tutorial we will use the Pulley Tool in conjunction with the Gear Tool and animate pulleys and gears on a lathe. |
Rod Ross | Oct 22 2015 | 13:08 | 2854 | |||||||||||||||||||||||||||
Three Ways to Render Splines in Cinema 4D
In this Cinema 4D QuickTip, you’ll learn three different techniques for rendering splines in Cinema 4D. In this Cinema 4D QuickTip, you’ll learn three different techniques for rendering splines in Cinema 4D. 1. Extrude: Make three dimensional text with a Text Spline and Extrude Object (i.e. how to fill paths). 2. Sweep: Using the Sweep Object to do a 3D Stroke along a spline. (i.e. extrude along path) 3. Hair: Use the Hair Material and Hair render tags to quickly render huge numbers of splines. (i.e. stroking curves) |
Donovan Keith | Oct 21 2015 | 02:48 | 28116 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: What is the Houdini Engine?
The Houdini Engine is a powerful new technology created by Side Effects Software, that allows Cinema 4D users to load Houdini Digital Assets inside C4D and leverage Houdini’s procedural and powerful tools, to enhance your workflow. The Houdini Engine is a powerful new technology created by Side Effects Software, that allows Cinema 4D users to load Houdini Digital Assets inside C4D and leverage Houdini’s procedural and powerful tools, to enhance your workflow. Watch this brief introduction video to get a general idea of what it is, how it works and what to expect from it.
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Athanasios Pozantzis | Oct 14 2015 | 01:50 | 8101 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Houdini Engine Licensing
Learn about the Houdini Engine Licensing. Just like jellybeans, Houdini Comes in many flavours, depending on the usage, your business gross income and if you’re a student. What these license types are and how they relate to the Houdini Engine and Cinema 4D are mysteries that will be solved in this video. |
Athanasios Pozantzis | Oct 14 2015 | 02:19 | 6004 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Installation Licensing and First Steps
Here is how you install and load Houdini Digital Assets. Learn how to install and load Houdini Digital Assets. You can’t load assets in Cinema 4D, if you don’t have C4D installed. That’s obvious. But did you know that you can’t load Houdini Digital Assets inside C4D if you don’t have the Houdini Engine installed? Well, now you do, and here’s how it’s done. |
Athanasios Pozantzis | Oct 14 2015 | 03:21 | 11907 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Brief Anatomy of an Asset
Learn about Asset generators and output generators. A Houdini Digital asset has a number of fixed and user defined attributes. The Asset generator has it’s own set, and the Output generator a different set. And if you’re wondering what Asset generators and Output generators are… well that’s why you need to watch this video. Carry on! |
Athanasios Pozantzis | Oct 14 2015 | 10:11 | 2067 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Inputs Outputs Overview
Learn about Houdini’s inputs and outputs and how to use them. Learn about Houdini’s inputs and outputs and how to use them. A Houdini Digital Asset may do nothing at all. In that case you shouldn’t bother making it. But if you want it to do something useful, make sure you know what inputs and outputs are, how to use them, what to expect from them and how to daisy-chain different assets together, to make cool stuff. |
Athanasios Pozantzis | Oct 14 2015 | 06:58 | 3504 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Output Attributes
Besides Meshes and Particles, a Houdini Digital Asset can generate other types of data and attach it to our Output inside Cinema 4D. Besides Meshes and Particles, a Houdini Digital Asset can generate other types of data and attach it to our Output inside Cinema 4D. What kind of data, and how we can use it, is something you will learn in the tutorial. If you like Colours, numbers and attributes, a promise you a very fun time. If you’re not a fan, well… watch it anyway. |
Athanasios Pozantzis | Oct 14 2015 | 11:03 | 3192 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Creating a simple Asset in Houdini
In this tutorial, we will learn how to make an extremely simple Houdini Digital Asset and load it inside Cinema 4D. In this tutorial, we will learn how to make an extremely simple Houdini Digital Asset and load it inside Cinema 4D. We will learn the most important thing in 3D modelling, how to create a cube, and then add controls to make it fancy. Cubes are good, but spheres are better, so we will learn how to input any native Cinema 4D object to the Asset. |
Athanasios Pozantzis | Oct 14 2015 | 13:39 | 4154 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Fractured Dynamic Object
Learn how to create a Houdini Digital Asset that takes any Cinema 4D object input, fracture it based on a parameter, and then apply rigid body dynamics. The demolition man is here and he wants to brake things. That’s why we are going to learn how to create a Houdini Digital Asset that takes any Cinema 4D object input, fracture it based on a parameter, and then apply rigid body dynamics to drop it to the floor and, of course, smash it. |
Athanasios Pozantzis | Oct 14 2015 | 13:30 | 4747 | |||||||||||||||||||||||||||
Getting Started with Houdini Engine: Dynamic Particles
Let’s see how we can create a simple Houdini Digital Asset that generates dynamic particles, emitted from a user defined object inside Cinema 4D. Let’s see how we can create a simple Houdini Digital Asset that generates dynamic particles, emitted from a user defined object inside Cinema 4D. |
Athanasios Pozantzis | Oct 14 2015 | 06:02 | 3874 | |||||||||||||||||||||||||||
CV-Interactive Morph Tag, Part 01: Introduction
This video introduces the series for the CV-Interactive Morph Tag. CV-Interactive Morph Tag is a script for Maxon Computer’s Cinema 4D that makes it easier to pose and morph using the Interaction Tag. You can quickly link polygon selections to PoseMorph targets, so posing a face is as easy as dragging directly on the model itself.
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Andy H Runyon | Oct 07 2015 | 01:37 | 10406 | |||||||||||||||||||||||||||
CV-Interactive Morph Tag, Part 02: Download and Getting Started
Learn how to download and install CV-Interactive Morph Tag. Learn how to download and install using CV-Toolbox, as well as learn how to use CV-Interactive Morph Tag. If you don’t already have CV-Toolbox installed, please watch this video for instructions: CV Toolbox Download & Install To Install CV-Interactive Morph Tag Manually: |
Andy H Runyon | Oct 07 2015 | 08:43 | 20759 | |||||||||||||||||||||||||||
Animating a Confetti Drop: Introduction
Introduction on how to create a sea of 3D confetti using a Particle Emitter and simulation effects. Introduction on how to create a sea of 3D confetti using a Particle Emitter and simulation effects. |
Sean Frangella | Sep 30 2015 | 00:32 | 5113 | |||||||||||||||||||||||||||
Animating a Confetti Drop
In this tutorial we cover how to create a sea of 3D confetti using a Particle Emitter and simulation effects. In this tutorial, we’ll go over all aspects of creating a 3D confetti animation, focusing on using a particle emitter and simulation effects. This includes how to model different confetti particles using spline tools, texturing different particles using reflectance textures, setting up a 3D particle simulation, lighting and rendering our scene, as well as adding post-production effects in After Effects. |
Sean Frangella | Sep 30 2015 | 24:58 | 2838 | |||||||||||||||||||||||||||
Modeling and Animating Toothbrush Bristles: Introduction
Use Cinema 4D to model and animate toothbrush bristles. In this series, we will use the Hair Object in Cinema 4D to set up the bristles of a toothbrush and create a realistic dynamic simulation of a toothbrush brushing a set of teeth. |
Vic Garcia | Sep 23 2015 | 00:48 | 6691 | |||||||||||||||||||||||||||
Modeling and Animating Toothbrush Bristles: Prepare Toothbrush for Bristles
Prepare toothbrush for the bristle hair. We will use the Cloner Object and CV-Boole Tools. In this lesson, we will create the bristle growth pattern for the toothbrush using the Cloner Object and CV-Boole Tools. We will use a reference image of a real toothbrush to help guide us along in creating the growth pattern. To get CV-Boole Tools, download and install CV-Toolbox |
Vic Garcia | Sep 23 2015 | 12:27 | 2792 | |||||||||||||||||||||||||||
Modeling and Animating Toothbrush Bristles: Setup UV Map and Color Map for Bristles
Prepare UV map and and Color map for hair color using Bodypaint UV Edit and 3D paint. In this lesson, we will use the Bodypaint UV Edit to quickly create UV’s to use as a guide to color the bristles. We will then jump into Bodypaint 3D paint and create the color map for the hair bristles. |
Vic Garcia | Sep 23 2015 | 06:41 | 5449 | |||||||||||||||||||||||||||
Modeling and Animating Toothbrush Bristles: Create and Groom Toothbrush Bristles using Hair
Use the Hair Object, Hair Tools, and Hair Material to create toothbrush bristles. In this lesson, we will use the Hair Tools and Hair Material to give the toothbrush bristles a stylized look.. We will adjust a few hair parameters to get our final look before adding dynamics. |
Vic Garcia | Sep 23 2015 | 11:24 | 2332 | |||||||||||||||||||||||||||
Modeling and Animating Toothbrush Bristles: Fine Tune Hair Dynamics with Dynamic Interaction Tool
Set up Hair Dynamic Parameters for stiff bristles using Dynamic Interaction Tool. In this lesson, we will use the Dynamics Interaction Tool to give us quick feedback on dynamic simulation of the toothbrush bristles. We will adjust specific Hair parameters to give us stiff looking bristles. |
Vic Garcia | Sep 23 2015 | 10:14 | 2055 | |||||||||||||||||||||||||||
Modeling and Animating Toothbrush Bristles: Animate the Toothbrush with Mouse Motion Capture
Animate the toothbrush with Mouse Capture using Cappuccino. In this final lesson, we will add the set of teeth into the scene and finish things off by using Cappuccino to animate the toothbrush and fine tune the bristle dynamics. |
Vic Garcia | Sep 23 2015 | 14:07 | 1940 | |||||||||||||||||||||||||||
Set Up Default Color Chooser Swatches
Using new.c4d to define default Color Chooser Swatches. Because the Color Chooser Swatches are stored within the document, you’ll need to use a new.c4d file to define a default set of swatches to appear in each new document. This tutorial shows the steps for creating and applying a new.c4d file with your favorite color swatches. |
Rick Barrett | Sep 18 2015 | 02:49 | 2607 |