The Physical Camera
This series describes the various parameters that allow you to control the how your scene camera interacts with the Physical Renderer. To simulate the functions of a real world camera a lot of functions need to work together to produce the results you want. Explore F-stop, Exposure, Motion Blur, Shutter Speed, Vignetting, Chromatic Aberration and more!
|Patrick Goski||Jan 11 2012||00:38:14||1104||
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