Cinema 4D’s sculpting tools make modeling as intuitive as working with a lump of clay.
Start to finish tutorials that lead to a great looking final result.
Create a medium-resolution model of a boston terrier by using the sculpting tools on a polygon mesh.
Feature Overviews & Reference
In-depth coverage of Cinema 4D’s sculpting toolset and workflow.
A basic overview of the core sculpting tools, first introduced in R14.
In this video you’ll learn about the Select Brush, sculpting on Camera and Correction deformers, sculpt modifiers, API enhancements, material-based stamps & stencils, and the new Unsubdivide command.
Use the Polygon Pen Tool’s reproject mode to retopologize a high-resolution sculpt of an Owl by Patrick Goski. Watch a time-lapse of a longer retopology process to get a sense of workflow.
Watch working artists share their latest production work.
Chris Korn demonstrates how he created a Cicada alien using the Sculpting tools in CINEMA 4D R15, including sculpting on polys, Project Mesh, Mirroring, Interactive Flood and Amplify. Chris shows a workflow for retopologizing a model using CINEMA 4D’s modeling and snapping tools, and reprojecting the sculpt using the Project Mesh feature.
Discover how easy it is to add detail and realism to your models.