Make displacement material into geometry
Posted: 24 April 2012 05:27 AM   [ Ignore ]  
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Joined  2011-01-26

Is this possible to do? Make displacement material into geometry?

John

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Posted: 24 April 2012 07:32 AM   [ Ignore ]   [ # 1 ]  
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You can use a combination of the “displacer” deformer and “current state to object”
If you have sub-divisions through the displacement channel or via a “HyperNURBS” object you will need to make sure these have also been converted.
In the case of subdivisions through the material you will want to use a “HyperNURBS” object to reach the desired subdivision, then run “current state to object” or “Make editable.” then use the displacer on the resulting geometry and use “current state to object” again.

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Posted: 24 April 2012 07:38 AM   [ Ignore ]   [ # 2 ]  
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Thank you for your help…

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Posted: 24 April 2012 08:02 AM   [ Ignore ]   [ # 3 ]  
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Hi JohnW,

There SPD (Sub Polygon Displacement) option is not available as geometry export.

All the best

Sassi

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