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RB Dynamics are different when baked
Posted: 13 May 2019 07:01 PM   [ Ignore ]  
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Hi, why is this happening? Is there a way i can fix that? thanks

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Posted: 14 May 2019 12:17 AM   [ Ignore ]   [ # 1 ]  
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Hi thanulee,

You need to share a file or if you think that is a technical problem, check with the support.

Without even a single bit of information, what can be said with certainty?
In the Editor view, you have more than one refresh typically; otherwise, you would not see a single change. On the other hand, while in play mode, frames (based on your settings) can be skipped to keep up with the progress.
Dynamics do not progress with refresh (key: A), but priority problems aren’t showing up as much as in rendering, based on that. Dynamics interact with object that might have priority problems. Many reasons, but without a scene file … (I know I sound like a broken record)

At the moment a cache is written, the dynamic is set into numbers per frame, anything else doesn’t matter anymore.

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
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Posted: 14 May 2019 04:08 AM   [ Ignore ]   [ # 2 ]  
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Thanks! Ya i know i usually upload files as well. I will upload tomorrow, i had to wrap it up for today smile It has happened many times and i was curious what might be. Its my fault as well, cause sometimes dynamics play realtime so i render em out and im happy before i cache.

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Posted: 14 May 2019 04:52 AM   [ Ignore ]   [ # 3 ]  
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Thanks, thanulee, I will check your file when you share it.

Generally speaking, cache as often as you can.

Scene files have proven to be much more efficient to pinpoint the core problem. I certainly know that solving what is not working at the moment is much more wanted than a long list of possible sources for a problem.
Anyway, thanks for understanding.

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

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