I could use some advice. I have 8 small video textures in a multishader attached to a plane in a cloner object.
The videos randomly appear across the clones but I would like to know if the animated texture on each clone could start on a different preferable random frame?
I can adjust the start frames in the multishader so that each video texture starts at a different time but this isn’t quite what I am looking for since this method only adjusts the start time for groups of clones.
Can anyone suggest a way to target the parameters of a texture, in this case the animation controls, for an individual clone? Are they even considered individual textures when they are in a cloner?
Any insights would be appreciated.