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Parent Null to a Vertex position
Posted: 09 September 2018 02:31 PM   [ Ignore ]  
Total Posts:  13
Joined  2017-12-01

Is there a way to have a null to parent to a vertex, so when the polygon objects deform the null will follow is vertex position.
Thanks!

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Posted: 09 September 2018 02:47 PM   [ Ignore ]   [ # 1 ]  
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Hi Hoi,

Here is an example file. Personally, I would use the XPresso option to do that, check the Deform option in the Point Node.

If you go to the Constrain tag and un-check the Lock Position, see what happens! (while in Play mode) Yes, this is certainly not always the case, but ...

Scene file
https://www.amazon.com/clouddrive/share/nNYjyOV89JRDV6djSI49ZkkuA2D96fBNzZxwpgSnmo4

All the best


P.S.:
In the Clamp setting, the distance should be zero, not 1.695 cm, sorry about that.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
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Posted: 09 September 2018 03:38 PM   [ Ignore ]   [ # 2 ]  
Total Posts:  13
Joined  2017-12-01

Hi Sassi,

Thanks, I will try to duplicate the same setup base on your scene.


Thanks,
Hoi

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Posted: 09 September 2018 03:58 PM   [ Ignore ]   [ # 3 ]  
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Total Posts:  12043
Joined  2011-03-04

Hoi, let me know if something is not clear.

I’m happy to look into it.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

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