I got your file, thank you, Imran.
I guess the technical part of how to keyframe and move a camera is understood from the tutorials. If there is a question left, please ask in the Tutorial Forum. Or, just define what you would like me to do after I have watched the clip now a few times. There are so many ways to respond, but it would be easier you get more specific. Anyway, I will go through the points that would keep me busy getting a concept for the camera work.
The normal walk through has a typical problem, it misses a main actor and a story. I did a scientific study over three years about this kind of animations. This main problem collides normally with the audience, as the missing main actor or action leads to that the audience starts to develop their own ideas what they want to see next. But the camera can go only one way. There is no one size fits all, everyone might want to see something else as next.
The only option in avisual way to solve it is to give a main actor to the scene, like one of those animations did, back in time, by adding a butterfly, and followed it.
Other than that, movies have many layers, and the visual part should be normally the strongest. Based on the needs of a scene, some layers, e.g., sound or music, can be come more important for a moment. The least favorable are insert cards or words. Normally that shows, that there was no idea to translate the content into visuals. Anyway, a narration (off scree) is typically the remedy, not a good nor great one, but it supports the flow. If the text is given for the narration the camera can take it as a motivation and if done well, the narration looks like documenting the visuals, not forcing it.
Camera work, causes many questions, and only an individual concept can create a good use of screen time.
What is the main question about camera work and this context?
If that is your work, what would you like it to be. (What is not as it should be?)
What are the targets?
What mood do you like to create?
Camera work is not just a do this do that. It is a “language”, and I certainly know how it feels when one gets instructions that don’t really represent the “inner visuals” one has: Typically, that ends in a disaster. Have been there, even after studying film and photography at the University of the Arts , Berlin, for six years. I had to learn again. (To not think that I got it while the first visual popped up, [sic], communication is more, it is a circle) Today, I certainly would avoid any art direction, if that is not communicated clearly, best with a storyboard.
BTW, I don’t do critiques here, and I try to avoid to have that here. Critiques need a safe space, out of the public, a safe mentor environment. Public critiques might bite you in the future, so I don’t want to be part of it, nor support this. So, I got your set up, buildings and context, what would you like to have on the end? What is already a must. Is there text that is given to a certain time, that must have a specific visual?
Again, camera movement is an very intense language, just moving it or have it dynamically jump from one point to another might look cool, but is it delivering the mood, the content and the Cooperate identity, etc, etc,
There is no right or wrong, until you know what the shot should be. If anyone tells you do this or that, without these question, well, that’s questionable
Last but not least: Is the requirement a single shot? It seems to be that people miss a lot of opportunities avoiding to edit and cut, or do a montage. Long camera takes can be significant, sometimes. Most of them misses the point and waste everyone’s time: Audience time, click - next channel. End of story.
The idea of a movie vs an Image is that the previous set up in a movie will impact the next, and so on. Oc=f course one like to frame the main object in a appropriate way, in tension to the context or in harmony (avoid getting stuck with rule of thirds and stuff like that, it only locks you in a cage, there is so much more). Check for example “Kuleshov”. All in all, a movement without motivation is just a gimmick, if at all anything of value, hence why I have asked so many questions.
Any scoring given?
Let me know.