I’m working on a project where a minigun is blasting away with rounds of ammo being fed into the chamber.
I’m using a cloner to align the bullets along the munitions feeder, however…
When using the offset feature inside of the cloner’s object tab, I have to start at 100% with a keyframe reducing the value to 0% over the course of the timeline. Which, isn’t bad as the intended effect results in the movement being what I wan—ammo container to the gun.
What is causing me a problem/headache, is that I would like bullets to be fed to the minigun at a faster rate. So, I’ve increased the rate percentage only to find that the bullets move in the opposite direction—from gun to ammo container, instead of ammo container to the gun.
I’ve hunted around online for a few hours but I haven’t been able to find a specific forum post where this particular issue has been addressed.
What am I missing exactly?