So I’ve got a ground texture that I am using for grass around a house model. I want to fade the grass texture around the edges. I have done it by dropping a gradient texture into the opacity channel. (I am actually using Corona Renderer, but it should be a similar process). I can get the fade where I want my scaling the texture up and down and adjusting the gradient. However, I need to actually scale the grass down without scaling where the gradient is. I don’t want each blade of grass being huge haha. Someone online suggested changing my mapping to camera, which I have done, but still cannot get the desired effect. Here are a couple images of my process:
https://www.dropbox.com/s/qrveuvxbm0qmijw/ground.zip?dl=0
Thanks!
Matt