Hello,
Is there a way to scale multiple polygon objects from there own axis’s at the same time?
Or better yet, is there a way to have more than one axis on an object?
An example would be keys on a keypad and all the keys are the same shape and one object. Is there a way to scale all the keys from there own axis even though they are one object? I did modeling in Max before Cinema so kind of thinking like scaling elements of an object in 3dsMax.
Thanks,
Johnny Adim