Hi Steve,
Thanks for the file. Please always without any 3rd party parts, I got a long list of none native c4d plug ins. So, any reply is just focusing on the two lights.
Since they (lights) are child objects with no change on their own, a baking would result in no change. For a change, one idea would be a new pair with Constrain tags (PSR) and then they have the change of position and rotation relating to the world system. This pair, while selected int eh Timeline can now be baked. See file below. The lights (copy) have all keyframes needed.
The simplest way:
With the “.aec” file I get the position change of the lights into AeCC2017. Since this is an Omni Light, it is expected to be position only.
If they are switched to Spot Lights, then rotation is included.
Scene file:
https://www.amazon.com/clouddrive/share/VQm0ybZHXMIaVWo0u8oYv5yKbI4ufTsgLnHi0n8CoYy
The file contains three pairs of light, the original, the constrained and the baked file. The AeCC2017 is linked to the
Since this is a forum, let me add for anyone not familiar with the aec this link, (scroll down):
https://help.maxon.net/us/#DRENDERSETTINGS-RDATA_GROUP_SAVE
All the best