Relink Textures not working
Posted: 20 April 2017 12:46 AM   [ Ignore ]  
Total Posts:  4
Joined  2012-02-06

Hello,

I have a bunch of broken textures from an imported model..
When I select all missing textures in the texture manager and do “Relink Textures…” (selecting the right path) nothing happens…

Is this a bug in R18 (on Mac)?


Thanks, Andreas.

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Posted: 20 April 2017 08:33 AM   [ Ignore ]   [ # 1 ]  
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Hi Andreas,

before we go into the details, try this:

Go to Preferences [CMD-e] and there to Files. Define the Texture Path where all your textures for this model are. You can have up to ten with this option.

If that doesn’t reconnect all textures, try in the Texture manager the “Localize Filenames”.

Is it working? If yes, save the scene file “Save Project With Assets…”. This creates a new Folder with all Textures inside.
Textures should normally live in the “tex” folder inside of a project folder, as created with the “Save Project With Assets…”.

If all of that isn’t helping, I can offer to set up an upload link and you share the object in the file and leave just the Material you have used for it in the file, nothing else. Just these two things will help me to see what is going on.

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.

Photography For C4D Artists: 200 Free Tutorials: Texture, Panorama, HDRI, Camera Projection, etc.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 23 April 2017 07:15 AM   [ Ignore ]   [ # 2 ]  
Total Posts:  4
Joined  2012-02-06

Hi Dr.Sassi,


Setting the texture path in preferences worked.


Thanks!

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Posted: 23 April 2017 08:40 AM   [ Ignore ]   [ # 3 ]  
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Thanks for the feedback, Andreas, very nice of you.

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Dr. Sassi V. Sassmannshausen Ph.D.

Photography For C4D Artists: 200 Free Tutorials: Texture, Panorama, HDRI, Camera Projection, etc.
https://www.youtube.com/user/DrSassiLA/playlists

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