I was doing some general layout in bodypaint when found out that it does not have a UV grid overlay for snapping(at least to my knowledge). I was wondering what the best alternatives were for grid snapping. So far I’ve come up with a few solutions.
1. Use a connect object and have a set of poly’s to snap to.
2. Use this plugin for referencing your UV’s in worldspace so that you can use Cinema’s snapping options in the ortho view(http://www.welter-4d.de/fplugs/UVtoObjectDoc/uv2object.html)
3. Use Kai’s UV image grids and eyeball it -
Is there a grid somewhere that I’m missing?
If not what are your thoughts on Unfold3d(http://www.polygonal-design.fr/e_unfold/index.php) or 3DCoat for layout -