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Unity Game Development with Cinema 4D, follow up for Unity 5.
Posted: 29 April 2015 01:52 PM   [ Ignore ]  
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I quote here Stan:

http://www.cineversity.com/forums/viewthread/1665/

According to this, Unity follows more what is needed - than what is backward compatible for an upgrade (which I hope is correctly portrait, and which I think is the better decision)

This renders some of the content provided for the tutorial series less usable.

Q: is there a follow up possible for Unity 5 users possible?

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If someone has suggestions or ideas as well as additional information, please add this to this thread. The team around CINEMA 4D is certainly interested in a great integration.
Thanks for considering

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Dr. Sassi V. Sassmannshausen Ph.D.
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Posted: 29 April 2015 04:44 PM   [ Ignore ]   [ # 1 ]  
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Hi Sassi, I imported the project on another comp. baked the navmeshes and Unity 5 stopped complaining. Strange. So, now it seems that game works.

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Posted: 29 April 2015 09:53 PM   [ Ignore ]   [ # 2 ]  
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Thanks for the update, Stan.

Hopefully this is useful for others to know.

I hope you enjoy the series, even if you have encountered some “bumps”.

My best wishes

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 30 April 2015 02:16 AM   [ Ignore ]   [ # 3 ]  
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Yes, I enjoyed it smile There is very little infos about Cinema 4D and Unity 3D workflow out there and it is a pity.

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Posted: 30 April 2015 02:24 AM   [ Ignore ]   [ # 4 ]  
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Thanks for the feedback, Stan. If you have some ideas what should be discussed next, we all hope that those wishes are communicated in the suggestion forum. This theme is certainly worth it.

Have a good one!

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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