Hi RR456,
I certainly understand your idea about this problem. It is frustrating to have to translate the content in the video to the interface of the video. The idea of an adapted interface is often not even possible, as things have maybe changed too much. I certainly can see you argument here.
I guess the main concern in this [Part 17] is the Reflectance channel. Please go to
https://www.cineversity.com/vidplaytut/siggraph_2014_Patrick
Click on the chapter Reflectance in the list below the presentation.
An in depth course of the new feature is here:
https://www.cineversity.com/vidplaytut/reflectance_part_01
.
More about the main question and problem of keeping this up-to-date.
Since the earliest days I did tutorials, I also watched tutorials from others. If my observation is correct, I did “consumed” so far 6,500+ tutorials in over a decade. My idea is to learn each month a new application, so I keep the feeling fresh of that “first moment” and how it is to run against the wall. I could praise and rant about the content I have seen so far in a dramatic way. But my point is more about how to explore the field of this newer way to learn, when I have had started to learn 3D way back in time, there was no video tutorial at all available. None. So, I have a good idea about the market-development by now and from its start; Not to brag about, don’t get me wrong. More to confirm that what you experience is a widely unsolved problem.
I think anyone interested in sharing information has an strong interest that the content provided is enjoyable and useful. Since 3D is quite a wide field, even 100s of tutorials will not provide all there is to know about, to have a savvy base, considering that we have many fields to work on, as in motion graphics, visualization of any kind, e.g. architectural or medial, any kind of VFX for advertisement or movies, character animation and lots of 2D graphics as well, etc, etc, etc. Perhaps nema the main areas to start with: Modeling, Texturing, Lighting, Animating, Camera-work, Rendering, to name the six core discipline. For each, lets say 50 tutorials on an average.
Let’s say we could have this core of 300 tutorials. To keep all of that up to date to the point, we would release each year 300 alone for that purpose. Which means, since we are over a decade old by now, we would have made more beginner material than we have at all available. Yes, you’re right, that would be possible, but many recourses to do so would have been needed to be added. Given the fact that these tutorials need be provided the day a new version comes out, that would cause a huge work close after Feature Freeze and Release date. To keep the quality high, the current established Quality management would have the need to be ten fold to guarantee this.
The cost would explode.
Yes, I certainly see your point, but to balance all parts of the equation, I think we found a good balance among all parts. I certainly try to be here nearly 24/7 to flatten the bumps on the road. Could it be better, certainly and always, but it has a price-tag and it would certainly kill the whole thing before it really played out. Look at Lynda as the main market leader for online training, even after a three digit [$] million amount was infused the majority of material is not from this year, for the same reason I mentioned above.
I know I have not solved the problem you have , nor do I have seen anyone showing a model that would provide a great idea to do so. Again, if possible, I’m happy to help.
But if this isn’t working at all for you, please use the “Contact Us” button in the right lower corner and communicate what you would like to do next.
All the best