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Hourglass sand particles
Posted: 19 December 2016 10:08 PM   [ Ignore ]  
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Joined  2016-12-19

Any suggestion on simulating sand falling in an hourglass? I would like the the hourglass to turn upside down at the end as well. Ideally it’s not a render hog approach. Thanks in advance

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Posted: 19 December 2016 10:13 PM   [ Ignore ]   [ # 1 ]  
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Hi pictospace,

I moved the thread, as the Tutorial forum should be fed only from the “Help with this Tutorial” button [left sided to the tutorial itself], to keep things organized.

Or was that an request for an tutorial?

I have attached a simple solution, With a hint (Dynamic Spline) for the rotation. But that will not work as to rotate the whole thing.
https://www.amazon.com/clouddrive/share/dWTwm3mTJTl4BMB7njdvTjcuFf98VtQjcZzZeTXEqsi?ref_=cd_ph_share_link_copy
Just to have something to discuss. It’s a sketch only!

Do you want to create a particle solution or a graphical based solution, as in simulating the sand pile with e.g., Boole Object effects?

Sand is certainly not simple, if we talk about an “hour glass”, as it has certainly very fine sand, which behaves more like fluid. With that in mind, millions of particles need to collide among each other. A fluid system sounds more what you are looking for. RealFlow-Cinema 4D or X-Particles comes to mind. Both application certainly can do it. Since I have only Real Flow here as teaching license, I can’t help with X-Particles. You might check in their Forum for good “sand” settings, with a “mesher”, so the overall processing time, IMHO,  gets lower. Perhaps Houdini has something for you, which can be supportive for C4D as well.

To do it in MoGraph Dynamics, make certain that your Shape is set to Ellipsoid (better to Box) and the Cloner Object to Render Instances. Also, cache the whole thing, so you get at least some reasonable speed.

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

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Posted: 20 December 2016 03:41 AM   [ Ignore ]   [ # 2 ]  
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P.S.: tested this and the render time for a UHD format was roughly a half hour, with Glass/refraction. It’s a sketch only

https://www.amazon.com/clouddrive/share/ZyP9iQr4ez2qZQVQXmMxada5YkjpZp5HQemtmLlE9RL?ref_=cd_ph_share_link_copy

Included is a little preview without glass, and it took only a few minutes.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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