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morph camera not seeing the scene in physical renderer
Posted: 09 August 2019 04:05 AM   [ Ignore ]  
Total Posts:  24
Joined  2016-06-29

I am having a problem with the physical renderer where a morph camera is just not seeing things at all.  The first keyframe for my morph camera is at frame 400. If I render an IRR at frame 399, it renders fine, but when I move to frame 400 and render the same IRR, I get nothing. (The keyframe at 400 has a blend value of 0%.)  There are multiple morph cameras in the file.  I have a few different render settings, and the top level “My Render Setting” is solely where the problem arises.  I made a child of that render setting that I named “physical draft” and in this render setting, there are no problems.  I’m at a loss as to why this is happening.  Any insight is appreciated.  Thanks!

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Posted: 09 August 2019 04:13 AM   [ Ignore ]   [ # 1 ]  
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Hi itsmikem,

I have sent you an upload link. If you upload the file, I can have a look into it. I will get an alert if a new file arrives, no further actions needed.

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
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Posted: 09 August 2019 06:18 AM   [ Ignore ]   [ # 2 ]  
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Itsmikem,

Here is a file, that is set up in the way I understand you have it.
https://www.amazon.com/clouddrive/share/QcCjHGX6rfz3cuF5PJIkMgu2hsOXm70l5e53KCd437h
Tell me what is different.

Since you are not allowed to share a file to my upload link, please compare this file with yours.

It is difficult to know what you have in your file. Guessing is not my favorite thing to do, as it often wastes more time than it does good.
However, perhaps select everything in the Object manager and paste this in a fresh new scene. Then set up your render-settings freshly, and check if there is a difference. If this works, go back to your problem scene and save the render-settings, open those in the newer scene, and see if the problem appears again.

Go to the frame where it doesn’t render and create a new camera, select that camera, so you know if it is at all a relationship to the Morph camera.

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 13 August 2019 07:59 PM   [ Ignore ]   [ # 3 ]  
Total Posts:  24
Joined  2016-06-29

Well, I’m embarrassed to say this, but I think the issue was in depth of field.  Everything was so blurry that it looked like it was a top down view.  It was so blurry that there were no objects I could discern in my IRR.  It turned out not to be an issue with the morph camera after all.

Thank you, Dr. Sassi, for the sample file you provided, and your professional responsiveness.

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Posted: 13 August 2019 11:21 PM   [ Ignore ]   [ # 4 ]  
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You’re very welcome, itsmikem, thanks for the reply.

I’m happy you were able to find the reason, and that you can work now without a weird feeling about the Camera Morph.

Your reply is very much appreciated.

Enjoy your project.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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